Nostromo rogue setup
And Phaelia's got it down -- from setting up button mods she's using Bartender, one of Adam's essential addons for 3. Seems really complicated to me -- I'm not sure if I'm willing to commit that much work into getting my interface exactly right, especially if there's a chance that a big patch could wipe it all out.
But I can see how half the fun of playing the game is getting the controls just perfect, and if tweaking things that much makes you play that much better, more power to you. If you want to dive into the world of custom controllers, Phaelia's guide will probably be invaluable.
Once a heroic solution has been found for the plight of the beleaguered loyalists an epic Paul Revere type ride on horseback by Nostromo the story suddenly flashes forward to the successful years of recovery and the aftermath. Even this detail is linked to the silver of the mine, and it brings about the truly tragic finale. Nostromo — eBook version at Project Gutenberg. Nostromo — audioBook version at Project Gutenberg. Joseph Conrad — biographical notes.
Joseph Conrad at Wikipedia — biographical notes, links. Joseph Conrad at Mantex — tutorials, web links, study materials. Charles Gould is a native Costaguanero of English descent who owns the silver-mining concession in Sulaco. He is tired of the political instability in Costaguana and its concomitant corruption, and puts his weight behind the Ribierist project, which he believes will finally bring stability to the country after years of misrule and tyranny by self-serving dictators.
Instead, the silver mine and the wealth it has generated become a bone for the local warlords to fight over, plunging Costaguana into a new round of chaos. Nostromo is an Italian expatriate who has risen to that position through his daring exploits.
He is so named by his employer, Captain Mitchell. Nostromo is what would today be called a shameless self-publicist. A pivotal episode in the novel takes place at night, when Nostromo, together with an escaping French journalist Decoud, sets out at sea to save the silver — not realising he has a stowaway on board.
His boat is in collision with a ship bringing the rebels, and he is forced to scuttle his boat and bury the silver on an island.
In the end it is Nostromo, together with a ruined cynic of a doctor and a journalist all acting for self-serving reasons , who are able to restore some kind of order to Sulaco. Nostromo, the incorruptible one, is the key figure in setting the wheels in motion. The other keybindings are pretty boring: they open the character pane, my current favorite map mod, or my bag management mod.
Blue shift also modifies some other actions, such as making the D-pad turn instead of strafe, or making my flying mount go down instead of up note that x and space are assigned to the same button, just shifted. Thus my Nostromo configuration depends heavily on my bar configuration, since I memorize it. Because of where 1 and 2 are bound on the Nostromo, the most important bars are under my pointer finger; similarly, within each bar and related to the core 6 keys above when combined with Red Shift , the most important abilities are in slots 1, 2, 7, and 8, because these are again under my pointer finger.
Feel free to suggest any tweaks to this! Probably the most important thing to keep consistent between different characters would be your interrupt button. Did you actually get it to work with Windows 7 64bit? Worked great in XP, and hard to play without it. Blog Photos Reviews ultranurd. It seems that you are keybinding to the keyboard when you could be keybinding to the number keys used by the hotbar. I also created a Nost macro for SS so you just hold it down you did that You wouldn't need a macro for stun, just put CS and KS in the same slot on the hotbar.
Come to think of it, I should add Evasion in that Macro too. Really interesting. Not usual that players gave out their "secrets". Make me feel i'm gonna take one of those n52te too. I tried the repeat key over and over, but found I lost a lot of control with it and I ended up losing energy to that extra SS when I had 5 points all ready. I have it setup in a similar way to Booray, why not utlise the stealth bar for stealth stuff.. I never used to have a modifier key at all it was jump, I am stil trying to get used to it.
I still come back and read this post, as I pickup diffrent things from it thanks again for posting it. As for the new n52te I am SOOooo getting it :. Post a Comment. Wednesday, April 25, Rogue Nostromo. My Nostromo layout But those are just the keys that are bound. I've mapped my functions in the following way: Hopefully, everything is pretty self-explanatory. I've setup the macro like this: So, it's basically spamming the key over and over again every half second as long as hold down the key.
October 13, at AM Chris Connelley said If you need more help, just mail me at parrydodgespin at gmail dot com October 13, at PM Unknown said
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